Craig's Raytracing Page

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This is the beginning of a page about a Raytracer that I have written. There isn't much here yet, because I'm still writing the code. In the meantime, have some screenshots. These show the various objects that are supported, with some bump-mapping and texture-mapping. These screenshots are in PNG format

Also, some of the texturing routines aren't perfect, but hey, it's a work in progress :)